Devlog #1
So, 6 days ago, a shower thought came to me, and gave me an idea for a mobile game. Immediately after exiting the bathroom I sat down and scribbled this:
The next day, I started working on a prototype...
Current progress
For now, I was mainly focused on coding the sheep's basic behaviour.
So far the sheep:
- Run away from the cursor, speed depending on the distance from the cursor (closer = faster)
- When not running away (idle), they wander around in random directions
- Spawn in from a random point at the top of the screen
- If they're inside a pen, they ignore the cursor, and also stay in the pen
Ah, right, also currently the sheep are just little white squares. I'll make some nice artwork for them later on.
I also started working on pens:
- Pens have a required number of sheep (more on this later, once I implement points and win and lose conditions)
- When a pen has the required number of sheep inside, it closes, and no more sheep can enter it
That's all I have so far! This is what the game currently looks like:
Not much of a game yet, but hopefully that'll change soon!
Sheep Don't Swim
Save the sheep from drowning by herding them into safety! An arcade mobile game prototype.
More posts
- Abandoning work on this gameAug 29, 2023
- Devlog #3Jan 22, 2023
- Devlog #2Jul 19, 2022
- Prototype version published!May 08, 2022
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